NavMeshObstacle and NavMeshAgent - Together! | AI Series Part 33 | Unity Tutorial | artificial intelligence | Watch on YouTube: https://youtu.be/PxudQmMTLkg Learn how to control NavMeshAgents and NavMeshObstacles on the same GameObject!
![bug] Navmesh generates inside blocking static meshes and blocking volumes - World Creation - Epic Developer Community Forums bug] Navmesh generates inside blocking static meshes and blocking volumes - World Creation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/5/4/5/5452c89795415d0b63ec93dcfff057560a2d0260_2_690x478.jpeg)
bug] Navmesh generates inside blocking static meshes and blocking volumes - World Creation - Epic Developer Community Forums
![unity3d - I set Obstacle Avoidance - Radius of NavMesh in Unity, and the unit refuse to move? - Stack Overflow unity3d - I set Obstacle Avoidance - Radius of NavMesh in Unity, and the unit refuse to move? - Stack Overflow](https://i.stack.imgur.com/gPuYL.png)
unity3d - I set Obstacle Avoidance - Radius of NavMesh in Unity, and the unit refuse to move? - Stack Overflow
![Unity Obstacle Avoidance in Depth - How to make your NavMeshAgents avoid one another, the root cause of the "pushing" phenomenon, and how to improve the avoidance to avoid pushing. : r/Unity3D Unity Obstacle Avoidance in Depth - How to make your NavMeshAgents avoid one another, the root cause of the "pushing" phenomenon, and how to improve the avoidance to avoid pushing. : r/Unity3D](https://external-preview.redd.it/1SCnvQD1Gxh_TXgZcfoBqtz3BeRZ-t4U0s0Yi7QIQ-s.png?width=640&crop=smart&format=pjpg&auto=webp&s=6dc1d2a13bdb8612961c6fa0cf7119a6636fd812)
Unity Obstacle Avoidance in Depth - How to make your NavMeshAgents avoid one another, the root cause of the "pushing" phenomenon, and how to improve the avoidance to avoid pushing. : r/Unity3D
![By design] NavMeshAgent "skips" gaps in NavMesh & runs into wall with orange dashed line? - Unity Forum By design] NavMeshAgent "skips" gaps in NavMesh & runs into wall with orange dashed line? - Unity Forum](https://forum.unity.com/proxy.php?image=https%3A%2F%2Fi.imgur.com%2Fhpz7OA5.png&hash=6f0d3795f1d577b738b8735dde697e6b)
By design] NavMeshAgent "skips" gaps in NavMesh & runs into wall with orange dashed line? - Unity Forum
![unity - Why are multiple Nav Mesh Agents jittery when the target is inaccessible? - Game Development Stack Exchange unity - Why are multiple Nav Mesh Agents jittery when the target is inaccessible? - Game Development Stack Exchange](https://i.stack.imgur.com/0MP2H.png)
unity - Why are multiple Nav Mesh Agents jittery when the target is inaccessible? - Game Development Stack Exchange
![Agent getting stuck in another Agent when walking in corners - what is the RIGHT solution? - Unity Forum Agent getting stuck in another Agent when walking in corners - what is the RIGHT solution? - Unity Forum](http://answers.unity3d.com/storage/temp/103020-stupidagent.gif)