Michal Ziulek🇺🇦 on Twitter: "zig-gamedev update: I've added uniform buffer pool to zgpu. It is now very easy (and efficient) to allocate and upload uniforms to the GPU. All (per frame) uniforms
![Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community](https://community.arm.com/resized-image/__size/320x240/__key/communityserver-discussions-components-files/13/VulkanShading.png)
Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community
![Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community](https://community.arm.com/resized-image/__size/320x240/__key/communityserver-discussions-components-files/13/RenderDoc.png)